JaiCast Docs

SFX Soundboard

Trigger sound effects, jingles, and stingers instantly during your broadcast.

SFX Soundboard pads

Three banks of 20 SFX pads with color-coded categories.

Overview

The SFX Soundboard provides a grid of trigger pads for playing short audio clips on demand. Whether you need a jingle between songs, a stinger to punctuate a talk break, or ambient sound effects for a live show, the soundboard puts them all one click away.

Banks

Pads are organized into three banks. Only one bank is visible at a time. Use the Previous and Next buttons (or the bank number indicators) to switch between them.

A common organizational strategy is to dedicate each bank to a different type of content:

Bank 1 — Jingles

Station IDs, sweepers, and branded audio elements that play between songs.

Bank 2 — Stingers

Short impact sounds, transitions, and musical accents for talk breaks.

Bank 3 — Effects

Applause, horns, comedy sounds, ambient backgrounds, and other utility clips.

Tip You can name your banks anything you like. The three-bank structure is flexible enough to match whatever workflow suits your station.

Loading Sounds

There are two ways to assign an audio file to a pad:

Drag and Drop

Drag any audio file from your file manager (Finder, Explorer) or from the JaiCast library directly onto an empty pad. The pad will load the file and display its name.

Right-Click Configuration

  1. Right-click any pad to open its configuration dialog.
  2. Click Browse to select an audio file.
  3. Set the pad name, category, play mode, gain, and color.
  4. Click Save to apply your changes.

To clear a pad, right-click it and select Clear Pad. The pad returns to its empty state.

Per-Pad Configuration

Each pad can be individually configured with the following properties:

Property Description
File The audio file assigned to this pad. Supports all formats recognized by JaiCast (MP3, AAC, FLAC, WAV, OGG, OPUS).
Name A short label displayed on the pad face. Defaults to the file name if not set manually.
Category An optional organizational tag (e.g., "Jingles", "Stingers", "Effects").
Play Mode Controls how the pad behaves when triggered. See the Play Modes section below.
Gain Per-pad volume adjustment in decibels. Use this to level-match pads so they play at consistent volumes regardless of the source file levels.
Color A color tint applied to the pad for visual identification. Useful for quickly spotting specific sounds in a full bank.

Play Modes

The play mode determines what happens when you click a pad that is already playing, or how the sound behaves after being triggered.

Mode Behavior
One-Shot Plays the sound once from start to finish. Clicking the pad again while it is playing restarts the sound from the beginning.
Hold Plays only while the pad is held down (mouse button pressed). Releasing the pad stops playback immediately.
Loop Plays the sound in a continuous loop until stopped. Click again to stop. Good for background textures and ambient fills.

Keyboard Shortcuts

The soundboard can be triggered entirely from the keyboard for fast, hands-free operation during a live show.

Shortcut Action
F1 – F10 Trigger pads 1–10 in the current bank.
Shift+F1 – Shift+F10 Trigger pads 11–20 in the current bank.
Escape Stop all currently playing sounds across all banks.
Tab / Shift+Tab Switch to the next / previous bank.

Polyphony Limiting

The soundboard limits the number of sounds that can play at the same time. The default polyphony limit is 8 simultaneous voices. This prevents audio clutter and keeps the mix clean when triggering multiple pads in quick succession.

When the polyphony limit is reached, triggering a new pad will stop the oldest currently playing sound to make room for the new one. This is a "steal oldest" strategy that ensures your most recent trigger always plays.

Note The polyphony limit applies across all three banks combined, not per-bank. If you have 8 sounds playing from Bank 1 and trigger a pad in Bank 2, the oldest sound from Bank 1 will be stopped.

Workflow Tips